Welcome to Conflict Valorax, an open-ended narrative campaign for Warhammer 40,000 set deep within the Ultima Segmentum on the Eastern Fringe of the galaxy and close to the limit of mankind’s domain. The purpose of this campaign narrative is to richly detail the setting and history of the Valorax star system in order to bring a depth and storyline to ongoing games set within the Warhammer 40,000 universe. Games of Warhammer 40,000, Epic, Inquisitor, Aeronautica Imperialis, Space Crusade, Space Hulk and Battlefleet Gothic are all set within this greater context, each conflict adding detail to the ongoing plot.

Tuesday, 23 October 2012

Spotlight On: Chaos Space Marine Daemon Prince

I was desperate to get this dude when he came out.

He was a very exciting miniature when he was first released and remains the best Chaos Space Marine Daemon Prince model so far. What is going on with the Nurgle one's eye? And the newer one is one of the worst miniatures I've ever seen with it's weird blocky muscles and odd expression.

I used the wings off the Orc Wyvern, blending them in with multi-purpose filler so as to maximise his close combat potential. There's nothing worse than a powerful model getting shot as it shambles slowly across the board.

Originally I painted the daemonic parts purple to go with the crappy Tzeentchian look I was going for but gave him an overhaul recently. Khorne red is a much bolder and more violent colour and ties in with his combat orientation as well.

Obviously the hand with the weird long fingers had to go.

It amazes me that GW though the first freaky long-fingered hand was so good they just had to copy the style for the latest one. I went with some writhing tentacles made from milliput with clawed neds made from little slices of blister pack plastic.

My finest hour? Maybe not. But they do the job. And they're okay.

And they sure beat those crazy fingers!

Thursday, 18 October 2012

Mechlock in Flames: Part Two - Rage at the Inner Circle

Imperial Guard v Orks | Gill v Tim | 40k | 66 | 110.997.M41 

And the Orks fell upon the inner circle of defences of Mechlock Base: a roaring, chopping horde or monstrous death.

Carried in towering and smoking tanks and borne on the backs of gargantuan alien gorillas, the horde stomped closer to the inner defence line.

But the Valorax Guard stationed there had gained plenty of set up time. They had established site lines and dug fully in, preparing ammunition and spotting distances. They were prepared now as they hadn't been before.

The outer defences had been the testing ground, the battles fought there now revealed for what they really were: delaying actions.

With perfect precision, each of the transport vehicles was eliminated in turn, stranding the infantry in the open and pinning them in the wreckage. Artillery pounded down and lasguns flayed green flesh from bone in the killing gorund the wrecks had made.

But still the survivors shambled on, roaring defiance.

It didn't matter.

By the time the Ork forces had reached the Inner Circle, they were so depleted that all they did damage out of proportion with their numbers, they were cut down in return by overwhelming fire.

The attack on Mechlock Base had been stalled.

Unless the greenskins had something truly terrible in reserve then the attack on Mechlock had been completely defeated.

Sunday, 14 October 2012

A Fully Furnished Zone Mortalis!

I think I just had a wargasm.

Welcome to my fully furnished Forge World Zone Mortalis, all thanks to Newbury Colours wargame festival, Antenocitis Workshop, another company I can't remember the name of and a small lot of cash.

I'm going to blog about each of these rooms sets individually at some point and look at them in more detail. For now, let's have a super fast tour.

This first room is the command centre. We have the map viewer thingy, the strategy table thingy...

A couple of desks with holo screens (manned by Adeptus Mechanicus from Micro Art Studio). And what's that at the back?

It's a command chair! Complete with holo screens!

The screens on the walls are also  from Antenocitis, held in place by a super strong magnet inside the wall.

Store room full of crates...

Little robot-controlled buggies for carrying round stuff. These are from the other company I can't remember.

 A bunch of machinery items...

And then there's the finally complete Medi-Bay! 

You can see the diagnostic couch with holo displays, another screen for the wall and cryo tubes too! 

This is exhausting! I need a rest!

In the Rec Room! 

I really need a pool table and a juke box - maybe a vending machine. Anyone know of where I can get them? 

And that's it for now.

I'm half way though a game at the moment on this lovely board - Sqiats and Adeptus Mechanicus versus Tau. The furniture adds so much to it! I'm hoping Forge World will bring out some furnishings at some point - and bring back that dissection table!

Till then... stay tuned for more pictures in future.

Friday, 5 October 2012

To Cut Off The Head: Part Two - Unexpected Friends

Grey Knights & Sisters of Battle vs Valorax Guard & Crimson Blades | Tim v Gill | 40k | 64 | 109.997.M41 

Whatever happened now, it didn't matter. The war was lost.

Ivan Chord, planetary governor, hero of the Manticore War, was dead. Assassinated.

And all Able Standent knew - trooper first class of fourth squad, eight company of the standing Qualitat Defence Force of the Valorax Guard - was that even if his life and the lives of everyone he knew were soon to end; he would die fighting for retribution. Fighting for revenge! 

His squad had been posted in defence of the governor's headquarters when the attack hit and he and all his battle brothers had failed in their duty, fighting off the attacking Adeptus Sororitas and Grey Knights.

As he and his squad took up firing positions in one of the still smoking ruins, Able saw where their enemy were headed: a pair of empty landing pads. Their assassination mission accomplished, the Sisters of Battle had swiftly withdrawn. They were trying to get out of the city before the full force of the Valorax Guard could mobilise and trap them!

They were already in the square below the landing pads!

A column of Leman Russ Battle Tanks rolled down the street beside Abel's position as he blasted the power armoured women with his lasgun, hoping for a lucky strike, but their armour was too good, the cover provided by the ruins too complete.

There was no way to catch them before they escaped!

"Bringer of death," he whispered to his weapon as he blasted away, "speak your name, for you are my life and the foe's death."

Then from the sky came a sound of falling doom and something struck the upper landing pad like a missile.

Able thought it was the enemy retrieval boat... then he saw it crack open and his prayers to the beneficient Emperor were answered. From the smoking drop pod strode the Crimson Blades, already letting fly with bolter shells into the square below and immediately tearing apart the Adeptus Sororitas as they scrambled into cover.

The square was a shooting gallery. The Sisters were trapped. And before they could find a defensive base from the pincer they found themselves in, a second Drop pod came down on the other landing pad, blocking their escape completely.

The Valorax Guardsmen cheered and Able cheered with them. The planetary governor was lost but now the Space Marines were here, fighting alongside them against the greater Imperium. As a line trooper, Able scarce understood the ramifications of this but he knew something momentous had happened.

He knew these new allies made every difference.

But he had no time to savour this change.

The air split and tore in the ruins before them and through the gap in reality strode a towering construct Able had no name for. He saw the silver armoured Terminator strapped to the front of it and saw the weapons turn their way and suddenly knew that this new alliance would mean nothing to him if he were dead.

Morale squads through out massive amounts of fire at the Grey Knights as they appeared, as did the infantry, but as squad after squad of the elite warriors materialised their weapons fire started to falter.

With only two squads of Crimson Blades to help them, surely their was no way to defeat this new enemy!

Then Damien Gord, gigantic company captain of the Crimson Blades appeared in a snapping of reality down in the square beside the Sisters of Battle and let fire his storm bolters.The Sisters of Battle were fleeing for the bunkers next to the landing pads but the crossfire was wiping them out.

The mighty Throne of Judgement fell,m trapping Inquisitor Lord Karamazov beneath it.

And still Abel fired, dropping to his knees, pausing only long enough to rip out his lasgun's steaming power pack and reload.

All around him his squad was dying from storm bolter fire. The Grey Knights strode through the rubble, moving away from the Crimson Blades, out of their range. The Adeptus Sororitas were lost. Able was sure of that. From his position it looked like only a couple of the women still survived; but the Grey Knights were undeterred by this. They calmly hosed down the Valorax Guardsmen, consolidating their position so that they could strike back at the Crimson Blades from a position of strength.

Rocket blasts thundered overhead and Able saw a boxey landing craft blot out the sky as it swooped across the ruins. It was a Stormraven Gunship! More Grey Knights and a Dreadnought!

The magnetic docking clamp at the back released the Dreadnought in mid-swoop and it crashed into the building next to Able's where his commanding officer bellowed into his vox, directing the losing combat.

The Crimson Blades were increasingly cut off from where the battle was moving. They had defeated the Sisters of Battle but they were in no position to redeploy closer to the Grey Knights.

Able could see where this was going.

He muttered the litany of protection. "Mighty Emperor, spread Your divine light to protect me from the darkness."

Grey Knight Terminators ripped the command squad apart as the Dreadnought tore open the armour of the Battle Tanks. The Stormraven slowed and hovered, preparing to disgorge its final cargo.

Then Grey Knight Purifiers fell from its open doors, firing their incinerators into the few remaining guardsmen before them.

Able clambered down from the upper level of his ruins and ran to help but he wasn't fast enough. As the Dreadnought crashed through the remaining tanks, the Purifiers hacked his remaining battle brothers apart.

In a moment of divine panic, Able Standent realised he was the last remaining guardsmen of his company alive.

And he realised that almost four hundred yards separated him from the Crimson Blades who might otherwise have saved him.

Then the Purifiers turned their humming falchion blades on him as well and sliced his flesh and bones to pulp.

With Ivan Chord dead and the Crimson Blades laying their gauntlets in the Valorax camp, the entire planet-wide theatre of battle had shifted immensley.

But all it did was point to an escalating conflict growing further and further out of control!

Wednesday, 26 September 2012

Spotlight On: Squat Tarantula

Many years ago, in one of the first White Dwarfs I ever owned there was an advert for a Squat Tarantula, a heavy weapon artillery platform. I never bought one but I always remembered…

Twenty five or so years later and I have the next best thing: The Mantic Hailstorm Cannon!

I wasn’t sure about this model at first. I might not have bought it if it hadn’t come in the Mantic Warpath boxed game starter set, but it has grown on me. 

I don’t know if Mantic intended this to be used as a Tarantula in games of 40K, but the closest thing in the Squat codex I’m working from is definitely that.

With this complete I’ve now finished the support element of my army.

Just six Squat infantry to finish now and then I’m done!

(Grins inanely)

Tuesday, 25 September 2012

Spotlight On: Adeptus Mechanicus Thunderfire Battery

Now that I’m building my Squat/Adeptus Mechanicus force with more of a cohesive eye (and a better colour scheme) I thought it was time to update my Thunderfire Batter! 

The models are stripped down versions of models from Robogear and the rules I’m using are from the Tempus Fugitives Adeptus Mechanicus codex, however I’ve added Squats to the unit instead of Ballisterai. Because they are a bit better, I upped the points by twenty as well.

They were awesome in the game I played them in already so I’m looking forward to using them again. 

I’m putting all the Squats against the Zone Mortalis backdrop because that’s going to be the setting of their first proper game. Sadly that’s going to force me not to use the larger vehicles.

I’m flagging a bit on getting ready for this game actually. Maybe I’ll do some Chaos Space Marine games first. We’ll see…

Sunday, 23 September 2012

Spotlight On: The Squat Walking Ancient

This beautiful thing is the Iron Ancestor from Mantic.

Which I'm purloining to be part of my Squat/Adedptus Mechanicus force: Initiative 0999XXB#14-12.In my force He'll be a Dreadnought with twin-linked Autocannons and a close combat weapon.

For colours I went for the same scheme I've been using for my Squat infantry: Khorne Red | 2 coats of Nuln Oil A Khorne Red | Wazdakka Red and then Ianden Darksun and Sunburst Yellow. The metals were black inked down then highlighted back up.

I'm going to have to be careful as my Mechanicus/Squat force is becoming a little vehicle heavy. Which makes sense background-wise I guess, but may not be so fun for my opponents.

But the look of the army is really coming together to my satisfaction. It does pay to delay painting an army until the perfect colour scheme is discovered.