Welcome to Conflict Valorax, an open-ended narrative campaign for Warhammer 40,000 set deep within the Ultima Segmentum on the Eastern Fringe of the galaxy and close to the limit of mankind’s domain. The purpose of this campaign narrative is to richly detail the setting and history of the Valorax star system in order to bring a depth and storyline to ongoing games set within the Warhammer 40,000 universe. Games of Warhammer 40,000, Epic, Inquisitor, Aeronautica Imperialis, Space Crusade, Space Hulk and Battlefleet Gothic are all set within this greater context, each conflict adding detail to the ongoing plot.
Showing posts with label Squats. Show all posts
Showing posts with label Squats. Show all posts

Sunday, 13 October 2013

Covert Arms Buildup: Part Three - Cleared

Tau vs Adeptus Mechanicus | Gill v Tim | 40k | 54 | 109.997.M41 


The complex seemed empty.


Corridor after corridor without activity - no sign of life and only emergency power.


Whatever use the Adeptus Mechanicus had made of this place, it seemed abandoned now and the Tau moved through it, looking for signs that resistance remained. There seemed to be none but still they proceeded cautiously. 


But it was clear that all the tech adepts had withdrawn. Every Squat trooper had gone with them. Something big had been planned here and prepared for but after the initial defence the Mechanicum had pulled out completely.


Canisters and crates had been left behind containing weapons and other equipment. Obviously a major offensive had been organised from here, but the half human, half machine creatures had deemed a strategic withdrawal wise against the losses they might have taken. 


Yes. The Tech Priests had completely withdrawn. 


Or had they? 


Scuttling through the shadows, Squat defenders still remained, carefully checking their bolters and plasma weapons, readying themselves for a final rearguard attack to give the rest of their forces time to completely pull out.


 Aphids crept into position. On their tracked units, Thunderfire Batteries prepared to fire.


And then suddenly the Tau attacked, sweeping through the complex, blasting out with their pulse weapons, carbine barrels revolving rapidly. 


The Squats stepped forward from the shadows, entering battle,blasting at the disgusting and tightly-packed xenos interlopers. Fire Warriors fell but the Crisis Suits were forming the vanguard and their tough armour repelled the bulk of the small arms fire as they took down the defenders with cruel precision.


The Squats had never expected to win.

Their purpose was only to delay the aliens while the docking bays were cleared of transport craft. They had no withdrawal plan for themselves and fell one by one, roaring in challenge proudly.

The Tau didn't care. They pushed through, exterminating each and every single member of the Mechaicum defensive force, clearing every corridor until not one remained breathing.


 But this left them with no answers.

Something was brewing. The Adeptus Mechanicus were surely building an army. But why and what they would do with it? These things remained unknown.


Gill won

Friday, 11 October 2013

Covert Arms Buildup: Part Two - To Neutralise Command

Tau vs Adeptus Mechanicus | Gill v Tim | 40k | 53 | 109.997.M41 

The surprise battle within the outer reaches of the manufactorum had disrupted the Tau interlopers but the Adeptus Mechanicus forces had withdrawn deep into the structure and down into the underground levels.

The Tau had been unaware of their presence here but this was obviously another new faction with designs to take control of Valorax VIII. With their initial scouting force devastated, the Tau commander had to make a difficult choice: commit more troops for a deeper exploration or withdraw.

If they pulled out, it would give the Mechanicum full freedom to consolidate and expand what was clearly a new army. That could cause problems later on. In the meantime, an assault now without knowing the full scope of what they faced could be fairly damaging.

But it needed to be done.


Linked Gun Drones drifted into the outer reaches of the underground manufactorum, scanning for danger. There was no movement in the shadowy corridors but active datascreens suggested recent and ongoing activity. Unlike many of the other complexes, this one was fully operational.

Fire Warriors and Crisis Teams followed them in, scanning left and right with their pulse weaponry.

Still there was no sign of defensive forces.


But the Mechanicum forces were lying in wait. And though all reports had declared the stout Squats to be extinct, a sizable security force was assembled here and waiting.



As the intervening door came open the Squats opened fire, riddling the Crisis Suits with bolter fire as the diminutive abhumans took shelter in a storage chamber.


Then from behind the Tau incursion force a Mechanicus Aphid scuttled into position, letting fly with dozens of tiny warheads, striking down the Crisis Team before they could shoot back.


The Fire Warriors pressed on but more Squats lay in wait, firing then withdrawing, firing then withdrawing.

Now the fire Warriors were ready for them though and they let fly with volley after volley of concentrated pulse fire, driving the space dwarfs back.


Further Gun Drones glided into place as a Stealth team took up position before the next doors.With the initial resistance overcome, the Tau were able to funnel more and more troops into the narrow corridors now and their sensors told them there was a command centre behind the next door.

Making ready, they blew the locks and charged through, burst cannons spraying the interior.


Their sensors were right. Adeptus Mechanicus tech priests were manning the consoles, frantically working the controls, but the Stealth Team gunned them down before they could finish what they were doing.

The Squat commander hurtled forward from his command station to beat them back but there were too many of them. With reinforcements elsewhere in the complex he had to stand alone and even his great strength was insufficient.

He was hosed down by pulse rifle fire and fell to the ground dead.


Whatever the Mechanicus had been trying to do here had been foiled but more questions remained.

The answers lay deeper underground and there was only one way to reach them.

Wednesday, 26 September 2012

Spotlight On: Squat Tarantula



Many years ago, in one of the first White Dwarfs I ever owned there was an advert for a Squat Tarantula, a heavy weapon artillery platform. I never bought one but I always remembered…

Twenty five or so years later and I have the next best thing: The Mantic Hailstorm Cannon!



I wasn’t sure about this model at first. I might not have bought it if it hadn’t come in the Mantic Warpath boxed game starter set, but it has grown on me. 


I don’t know if Mantic intended this to be used as a Tarantula in games of 40K, but the closest thing in the Squat codex I’m working from is definitely that.

 
With this complete I’ve now finished the support element of my army.

Just six Squat infantry to finish now and then I’m done!

(Grins inanely)





Tuesday, 25 September 2012

Spotlight On: Adeptus Mechanicus Thunderfire Battery



Now that I’m building my Squat/Adeptus Mechanicus force with more of a cohesive eye (and a better colour scheme) I thought it was time to update my Thunderfire Batter! 


The models are stripped down versions of models from Robogear and the rules I’m using are from the Tempus Fugitives Adeptus Mechanicus codex, however I’ve added Squats to the unit instead of Ballisterai. Because they are a bit better, I upped the points by twenty as well.


They were awesome in the game I played them in already so I’m looking forward to using them again. 

I’m putting all the Squats against the Zone Mortalis backdrop because that’s going to be the setting of their first proper game. Sadly that’s going to force me not to use the larger vehicles.

I’m flagging a bit on getting ready for this game actually. Maybe I’ll do some Chaos Space Marine games first. We’ll see…







Sunday, 23 September 2012

Spotlight On: The Squat Walking Ancient

This beautiful thing is the Iron Ancestor from Mantic.


Which I'm purloining to be part of my Squat/Adedptus Mechanicus force: Initiative 0999XXB#14-12.In my force He'll be a Dreadnought with twin-linked Autocannons and a close combat weapon.


For colours I went for the same scheme I've been using for my Squat infantry: Khorne Red | 2 coats of Nuln Oil A Khorne Red | Wazdakka Red and then Ianden Darksun and Sunburst Yellow. The metals were black inked down then highlighted back up.


I'm going to have to be careful as my Mechanicus/Squat force is becoming a little vehicle heavy. Which makes sense background-wise I guess, but may not be so fun for my opponents.


But the look of the army is really coming together to my satisfaction. It does pay to delay painting an army until the perfect colour scheme is discovered. 

Tuesday, 18 September 2012

On The Painting Table: Adeptus Mechanicus Aphid

Allow me to introduce my new retooled Aphid, a fast attack choice for my new Adeptus Mechanicus/Squat army.


The original version I made for this was purely using Robogear parts and looked pretty rough as you can see.






Realising how dodgy it looked I ripped the cockpit off, tore off the guns and replaced them with missile pods from a Valkyrie. It's now a more delicate spidery robot, rather than a piloted armoured thing.




I'm going to redo the rules for this tinker, making it open topped. It's going to be a glass cannon - easy to destroy but putting out a lot of damage.

And it perfectly suits the look I'm going for with my Mechanicus force - esoteric technology gone wild!


Monday, 17 September 2012

On the Painting Table: Squats!

The Squats are here!


I had no intention of buying these little guys at first but they niggled away at me and I subconsciously started trying to come up with reasons to fit them into my campaign.

Then it hit me.

These little dudes are going to be the militant arm of my Adeptus Mechanicus force!

More on that in future but for now, let's look at the models.


Obviously these aren't Squats from Games Workshop (sigh). They're Mantic Forge Fathers!

I love Mantic Chaos Dwarfs as you may know and I've also grown to love these little blighters.

The poses and options are a little bit limited but they are cool and they're nicely sized compared to a "normal" 40k human.


The weapon options are a tad limited for me because I bought a lot of the earlier sets that didn't have the tactical upgrades. As a result I have loads of basic troopers and only a few upgrades. I may have to get very sneaky when it comes to that... in time.

For now I'm happy. I'm liking the colour scheme I deliberated over for weeks and I'm building towards my first small game battling over my soon-to-be fully furnished Zone Mortalis.


I'll reveal more as I paint them but we haven't seen the back of the Squats.

Heh heh.

See what I did there?