Welcome to Conflict Valorax, an open-ended narrative campaign for Warhammer 40,000 set deep within the Ultima Segmentum on the Eastern Fringe of the galaxy and close to the limit of mankind’s domain. The purpose of this campaign narrative is to richly detail the setting and history of the Valorax star system in order to bring a depth and storyline to ongoing games set within the Warhammer 40,000 universe. Games of Warhammer 40,000, Epic, Inquisitor, Aeronautica Imperialis, Space Crusade, Space Hulk and Battlefleet Gothic are all set within this greater context, each conflict adding detail to the ongoing plot.

Saturday, 14 April 2012

Dinosaur Attack!!!

Crimson Blades vs Tau | Tim v Mike | 40k | 56 | 110.997.M41 

The outbreak of war between Valorax and the Tau was not going well for the Valorax Guard.

The opening battles had led to defeat time and again, and now, vast numbers of Tau warriors were being funnelled into the war zone so that the killing blow of Mont'ka could be exacted, crushing the human resistance.

In the ruins of a Chalice outpost, the Tau command gathered for a strategic review, Shas'o Sa'Cea Shi, overall commander of the Montyr'nan Contingent. Shas'o Ka and Shas'o Run'al attended him, discussions rapid and brief so that the best way to crack open the more challenging defences ahead of them could be decided upon.

If the perfect strategy could be finalised here then the humans were all but doomed.


Which made it the perfect strike point for the Crimson Blades! 

In quick succession a Landing Craft and Thuderhawk swept out of the low cloud cover and embarked the Deinous Battle Company, only a hundred metres from the abandoned facility. 

Fire Warriors took up firing positions against the broken walls and parapets, letting fly with pulse fire from their rifles, but the Space Marines kept coming, most of the fire splintering off their power armour. With boltguns level, they returned fire as soon as they came into the blessed minimum range of holy retribution. The ruinous cover deflected much of the return fire but the attrition began and started to progress; attrition the Tau could scant afford. 

Shas'o Shi ordered the concentration of fire and gave the signal for additional support. He watched the approaching Adeptus Astartes and the mighty xenoforms striding alongside them and frowned. Then he reluctantly gave the order to break the summit and withdraw the command staff. This would delay the coordination of their forces prior to full scale war but survival was paramount. 

By his command,a Stealth Team teleported into position to provide covering fire, tracing their Burst Cannons across the detritus to spot incoming enemies.


But before he could start to move to get clear, a veteran sergeant of the Crimson Blades broke through the cordon into the complex and Shi realised with horror what device the human had built into his armour. 

There was an implosion of transmat fusion, knocking all the Tau within ten yards to the floor and in the veteran sergeant's place was a gigantic and roaring Mammoth!

The Mammoth smashed into the ranks of Firewarriors, hurling them in every direction with its trunk and impaling them on its great curving tusks. Beneath its razorwire shod feet it crushed their armour and ground their bones.


Shas'o Shi called for the full retreat of his commanders and lifted out of the building on his jets surrounded by his Crisis Suit bodyguards, but as the men of the Crimson Blades entered the complex, drilling his warriors under withering bolter fire, the Mammoth smashed through the outer wall, coming after him.


There was only frenzied withdrawal now. There was no time for anything else. Shas'o Shi called down his Orca Dropship and his and his guard clambered onto the rear ramp. There was no decorum; no poise of command; only panic and survival.

The Orca took off as Barracudas swept in to provide covering menace for the retreat of the commanders against the circling Thunderhawk. Staggering to a viewer, Shas'o Shi looked down on the battle below as the Crimson Blades wiped out the remaining Tau in the complex until all were gone.

He was enraged. Not only had this debacle postponed the collaboration of the Tau's powerful forces but it had been a costly defeat. It had lost him more warriors than he would have cared to lose. But worse, it had cost him respect in front of his Troops and the other commanders. And it had cost him self respect.

He had fled like a child from the humans. He had fled like a child.

He swore now that when next they met, he would answer this affront to his character by total annihilation. The humans would be wiped from this world. Every one of them!

Thursday, 12 April 2012

Scenery Showcase: Deep in the Jungle

With an upcoming battle between Tyranids and Jungle Fighters in the deep jungles of Lapitar, I thought I'd showcase the scenery we'll be fighting over.


This nice creeping ivy was set up by my son Raish from Lichen. It isn't stuck there. It's just resting. He's cool.


The set-up represents an abandoned Manufactorum facility where the Adeptus Mechanicus have long since moved on... or been devoured.



Tuesday, 10 April 2012

Army Showcase: Tyranids!!!!

They're voracious predators.

They're intergalactic killers.

And they're mine.

Shall we start with my Hive Tyrant?


And Carnifex:


 Hormagaunts:


These lovely Forge World Meiotic Spore Sacks I painted the other day: 


The always delightful Ripper Swarms (including some of the Forge World ones). Notice I put more than usual on the normal bases to tie them into the Forge World swarms. 



Termagants: 


I nice blast from the past in the form of a dismembered original Zoenthrope. I used cut up Termagant spare parts to connect his limb sockets so they looked logical and now I love this guy!!! 


Here's his identical twin brother. 


And what army would be complete without a Trygon Prime??? 




The Broodlord having a nice morning stretch...


The Yellow (ahem) terror. This guy, the original Red Terror, has been marginalised in the latest army list but I use him as A Tyranid Prime which fits quite well. 


Genestealers.


And their slightly older cousins. 


This beauty is a Carnifex in my book but is actually a conversion from a non-GW model I can't remember the source of now. 


Speaking of conversions. How do you like my version of the humble Spore Mine? 


Heh heh. This Biovore dude is kind of funny. 


A Lictor (that I've never liked the pose of). 


And some of my favourite 40k models: Tyranid Warriors. 


And how about these Brood Nests, that I actually prefer to the official Forge World ones. 

These weren't made from cat vomit.



And the lovely Forge World Capillary Towers.

You'll have to wait for the Spore Chimney (I haven't finished painting it yet).

You can't buy them anymore but they are some of the nicest pieces EVER made! 


And that's all folks!!!

Monday, 9 April 2012

Army Showcase: Jungle Men of Lapitar!

With a flurry of new 40k projects on the boil, allow me to introduce my finally completed Jungle Fighter army.

These are the Jungle Men of Lapitar!


These are my command squads. 




My Infantry squads.



Veterans.



My Target Assassin (using rules fro Sly Marbo).



My Sentinels.



Check out the walking pose of this Armoured Sentinel.


My Storm Troopers have milliput berets and Forge World Grav Shutes, and special weapons that look suspiciously like they've been trafficking with the Tau for technology.


And finally my lovely Valkyries. Though I added on the Forge World twin-linked lascannons to upgrade them to Vendettas (and who wouldn't???)



Saturday, 7 April 2012

On the Painting Table: Tyranid Mieotic Spore Sacks

Boy oh boy, do I love these models!?!?


They're the Mieotic Spore Sacks from Forge World and one of my favourite models EVER!


My friend Joao doesn't like them, but then he does like this model.




GW paint names are a bit redundant now, but basically, I used a Yellow base paint, shaded with a brown wash and highlighted with three progressive yellows.




The greens were three different greens, dark to light, with a  gloss finish.



In the game, these babies deploy individually from Deep Strike, landing anywhere on the board then moving randomly. If they touch an enemy unit, they blow up, releasing more normal Spore mines  from within.



As such, they're as useful for the psychological impact as much as any actual effect they might have. 



Aren't they lovely!!!