Take a look at my latest 40k building!
Now let's get a bit of ancient history.
Many many years ago, when building terrain for Mordheim was my overriding passion and my son, wife and I spent all our time doing it, I got a hairbrained idea to build a mayor's house that way raised up on my pillars. It was going to have a balcony all round it and a thatched roof.
I built the platform and started on the house, but needless to say, the house remained unfinished. The teddy bear fur I was using for the thatch looked terrible and the hosue itself was too squat. I lost the impetous and left the project unfinished for about ten years.
Until this weekend just gone that is.
I got it down from the shelf because I'd got me an idea.
I'd been using the piece all these years in games but it never made much sense to me - there's not even a way to get up to the top. But I figured I could build onto it without damaging the original structure and bring it to life in a more realistic and useful way that I could use in games of 40k and Necropolis.
Using foamboard, I build flat upper surface to go over the platform and scored squares into it. Then using parts from an old wooden dish drainer I added a skirt that would disguise the top edge of the original platform.
I'd made a helipad years ago out of foamboard circles. I never used it and this seemed the ideal time to get it back into circulation. Raised up on a little box my wife gave me, it would look cool and the differing heights would make the piece look more interesting.
But how were characters to get to the top? A ladder would preclude taking any luggage or equipment so a lift seemed the way to go. I built one from foamboard, adding cardboard stips for a bit of sci-fi detailing and some 40k building doors top and bottom. The base of the lift is an extension to the original footprint that I kept in line to make sure it would still work in my town. Again, with a ramp going from the lift to the landing pad I felt the walkway would add another level of visual appeal.
Et voila!
It's unpainted obviously but when it's done I think it may just look quietly cool.
Welcome to Conflict Valorax, an open-ended narrative campaign for Warhammer 40,000 set deep within the Ultima Segmentum on the Eastern Fringe of the galaxy and close to the limit of mankind’s domain. The purpose of this campaign narrative is to richly detail the setting and history of the Valorax star system in order to bring a depth and storyline to ongoing games set within the Warhammer 40,000 universe. Games of Warhammer 40,000, Epic, Inquisitor, Aeronautica Imperialis, Space Crusade, Space Hulk and Battlefleet Gothic are all set within this greater context, each conflict adding detail to the ongoing plot.
What a cool project! The idea for the lift is ace, and it's definitely looking good! Did you use spare bits of 40k scenery for the gates/doors?
ReplyDeleteThe only thing I'm not too sure about is the pillars. Somehow they seem to be a bit "archaic" when compared to the pad...
Joao