Well a good friend of mine said something to me the other day which struck me as a great truism of the game of Warhammer. In fact of any game where dice come into it.
Here's what he said.
It speaks for itself.
"If you win a wargame you always feel it's because you're a great tactician... If you lose, it's always the dice's fault."
Welcome to Conflict Valorax, an open-ended narrative campaign for Warhammer 40,000 set deep within the Ultima Segmentum on the Eastern Fringe of the galaxy and close to the limit of mankind’s domain. The purpose of this campaign narrative is to richly detail the setting and history of the Valorax star system in order to bring a depth and storyline to ongoing games set within the Warhammer 40,000 universe. Games of Warhammer 40,000, Epic, Inquisitor, Aeronautica Imperialis, Space Crusade, Space Hulk and Battlefleet Gothic are all set within this greater context, each conflict adding detail to the ongoing plot.